#99663 - DiscoStew - Wed Aug 23, 2006 3:43 am
I've been using AAS for a while, and it worked good, but I needed a little more, so I'm trying to get going with Krawall. I got it to compile (although I get warnings of "'packed' attribute ignored"), and certain samples being redefined (warnings also, but that must be because I have samples named the same in the music, easy fix there), and I have music playing, but the music is going incredibly fast.
I have the "kradInterrupt" function in my timer1 interrupt table list, the "kramWorker" function in my VBlank interrupt function (which is called every VBlank from my BIOS function "BIOS_VSync", and then just call "kragInit" and "krapPlay" in my main testing function.
Need anymore info?
EDIT:
Ok, I found the problem. I was using the wrong lib. Was using "krawall30.lib" instead of "krawall.lib". Now, to check how well my mods work (which were converted to s3m so they could be converted).
_________________
DS - It's all about DiscoStew
I have the "kradInterrupt" function in my timer1 interrupt table list, the "kramWorker" function in my VBlank interrupt function (which is called every VBlank from my BIOS function "BIOS_VSync", and then just call "kragInit" and "krapPlay" in my main testing function.
Need anymore info?
EDIT:
Ok, I found the problem. I was using the wrong lib. Was using "krawall30.lib" instead of "krawall.lib". Now, to check how well my mods work (which were converted to s3m so they could be converted).
_________________
DS - It's all about DiscoStew