gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Audio > I can't convert .mod into .o

#7437 - Hertzberg - Tue Jun 17, 2003 11:29 pm

I am trying to use MusicWave, but it seems like I have to convert my .mod files into .o files.
I really don't know how to do this.

Help please!
I am using gcc if that makes any difference.

Thank you in advance.
_________________
V?rlden kommer att g? under i ?vermorgon.

#7440 - wizardgsz - Wed Jun 18, 2003 12:09 am

I don't know what musicwave is, anyway...
if you need to convert a raw binary file (as your mod) to elf format (.o files) than you can use any b2x (bin2c) tool and than compile the listing into your project.
_________________
http://www.geocities.com/gabriele_scibilia/

#7484 - Hertzberg - Wed Jun 18, 2003 4:28 pm

I'll give it a try.
_________________
V?rlden kommer att g? under i ?vermorgon.