#177083 - blessingta@hotmail.co.uk - Thu Dec 08, 2011 3:25 am
What the difference between sound files converted to MOD_ format and SFX_format? Is it that SFX is good for sound effects whilst MOD_format is for looping music?
GBA sound issue:
Why wont the mod files loop properly like SFX ? The crazyfrog example below is my attempt at making a mod file into a music loop in the same way, the ambulance example was used.
Any explanations?
GBA sound issue:
Why wont the mod files loop properly like SFX ? The crazyfrog example below is my attempt at making a mod file into a music loop in the same way, the ambulance example was used.
Any explanations?
Code: |
#define MOD_AXELF 0
#define SFX_AMBULANCE 31 #define SFX_BOOM 32 #define MOD_FLATOUTLIES 1 #define MOD_BEEP 2 //crazy_frog mm_sound_effect _crazy_frog= { { MOD_AXELF } , // id (int)(1.0f * (1<<10)), // rate 0, // handle 255, // volume 255, // panning }; crazy_frog = _crazy_frog; |