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Audio > Free sound engine

#22253 - doudou - Tue Jun 15, 2004 11:17 pm

I am on a big game project and since we have so much to do (2 programmers) on this project, we would like to free ourself a little by using a third party tool (free) for the sound. As in any game, we have to play music and sound effects. I am sure there are some available and I'd like your advice to use the best.

Thank you

ps : if a similar topic already exists, please tell me

#22256 - jd - Wed Jun 16, 2004 5:00 am

<blatant plug>

If the project is non-commercial then AAS is free:

http://www.apex-designs.net/tools_aas.html

</blatant plug>

#22284 - dagamer34 - Wed Jun 16, 2004 10:11 pm

jd wrote:
<blatant plug>

If the project is non-commercial then AAS is free:

http://www.apex-designs.net/tools_aas.html

</blatant plug>


What a way to advertise your own audio mixer.

There is also Krawall, which is free for non-commercial use. Use google to find it.
_________________
Little kids and Playstation 2's don't mix. :(

#22286 - jd - Wed Jun 16, 2004 10:41 pm

dagamer34 wrote:

What a way to advertise your own audio mixer.


Yes, hence the <blatant plug>'s. :)

#22287 - isildur - Thu Jun 17, 2004 1:39 am

Thanks to this <blatant plug> I have found a nice audio lib! :_)

#23365 - doudou - Sat Jul 10, 2004 11:23 pm

Does someone has a compiling (with DevKitAdv, g++) complete example using Krawall...i tried to compile it, but it need modules.lib, which i don't have in the zipped SDK that i downloaded.

Thanx