#36803 - gbawiz - Wed Mar 02, 2005 12:10 am
Hello,
I have now been able to produce some mod music from my GBA playing mod files.
I have a question about the pattern jumping and speed.
When the modplayer encounters a row which states the effect as 'jump to order 'n' ' Do I jump on next tick or next row?
A similar problem occurs when using 'pattern break'
The GBA vblank rate is 60hz and setting the speed at the default speed of 6 ticksdelay is too fast and have to adjust to 7 which is too slow, I believe the mod files I have are based on the 50hz setting.
How do I implement the speed set command?
i.e if the speed is set below 31 then I just use that number as the tickdelay but when above 31 it is considered to be a BPM setting.
How is this converted into an appropriate tickdelay or using 60hz.
Thanks
I have now been able to produce some mod music from my GBA playing mod files.
I have a question about the pattern jumping and speed.
When the modplayer encounters a row which states the effect as 'jump to order 'n' ' Do I jump on next tick or next row?
A similar problem occurs when using 'pattern break'
The GBA vblank rate is 60hz and setting the speed at the default speed of 6 ticksdelay is too fast and have to adjust to 7 which is too slow, I believe the mod files I have are based on the 50hz setting.
How do I implement the speed set command?
i.e if the speed is set below 31 then I just use that number as the tickdelay but when above 31 it is considered to be a BPM setting.
How is this converted into an appropriate tickdelay or using 60hz.
Thanks