#46639 - musicman3320 - Tue Jun 28, 2005 3:13 pm
Hi all. I am wondering if anyone knows of a good music composition program for the GBA that works for Mac OS X. It seems like most people are using Boyscout, but I don't think that it works for mac. People seem really satisfied with it, and I would like to use it, or a similar program. From what I understand, the GBA allows you to use the same sounds as the GB. Does Boyscout allow you to write using these sounds? Any help is appreciated.
-Chris
#46642 - poslundc - Tue Jun 28, 2005 4:04 pm
PlayerPRO, while now abandonware, is probably one of the best programs out there, and it's free, so it's worth a look.
It exports to all common formats (MOD, S3M, MIDI, etc.).
Dan.
#46808 - musicman3320 - Fri Jul 01, 2005 1:00 am
Thank you for the help. The program works great. The only problem is that I don't know where to get the .sfil files for the instruments. Is there a program that allows you to extract them from other sound files? Or possibly an archive of common sounds in .sfil format? I couldn't find any good PlayerPRO forums (probably because it is abandonware) so I am posting my question here. Thank you again for the help so far, and also for whatever help you all give me now.
-Chris
#46815 - poslundc - Fri Jul 01, 2005 2:34 am
Sorry, I don't know anything about .sfil files. But you can make instruments out of any sound samples in the normal formats (WAV, AIFF, etc.), and there are plenty of websites that offer these for download.
Dan.
#46822 - tepples - Fri Jul 01, 2005 3:49 am
sfil/movr
These are type "System 7 Sound", used for system sounds from Mac OS 7 through 9. They contain a 'snd ' resource in the resource fork. SoundApp might be able to convert an AIFF or WAV file to System 7 Sound.
_________________
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#46882 - crossraleigh - Fri Jul 01, 2005 7:10 pm
I don't compose music, but from what I can tell, Renoise blows PlayerPRO out of the water.
Edit: I spoke to soon. Renoise will only allow you to save in its proprietary format.
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#47512 - musicman3320 - Sun Jul 10, 2005 1:51 am
Hi all. Sorry about the delayed response, I have been gone from the computer for a week or so. I have one last question about PlayerPRO (again, there seem to be no active forums for it, so this seems like the only place I can post questions). I am wondering if there is a program that allows the user to open a pre-existing wav file (or any other type of file) and export one of the instruments from that song. Is this possible? I haven't been able to find any good instrument archives online (I am probably the worst google user in existence), so it would be great if I could take pre-existing songs and take their instruments for my own songs. If there is no program that can do this, then can someone recommend a good online instrument sound archive?
-Chris
#47514 - tepples - Sun Jul 10, 2005 3:23 am
musicman3320 wrote: |
so it would be great if I could take pre-existing songs and take their instruments for my own songs. |
Talk to your lawyer first.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47538 - musicman3320 - Sun Jul 10, 2005 6:20 pm
OK, lets be theoretical for a second. Let's say that I have a song that is not copyrighted, and/or that I have the author's permission to use parts of the song in my song (like it is a friend of mine or something), and/or that I will be the only one to see the song, i.e it will not be released or published ANYWHERE except on my own computer for my own ears. Then, in that case, theoretically speaking, is there a program that would let me extract instruments to use for my own use?
-Chris
#47547 - tepples - Sun Jul 10, 2005 6:44 pm
Generally, you can extract an instrument from a recording only if it is being played alone. DSP isn't yet powerful enough to consistently separate out multiple instruments that make up a recording.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47573 - poslundc - Sun Jul 10, 2005 11:26 pm
In other words, you can extract instruments out of files that contain composed musical data in them. MOD, MIDI, S3M, XM, etc. These all contain the instrument samples embedded in them (except MIDI which relies on an external sound bank).
Files that contain raw sound, such as WAV, MP3, etc. have no knowledge of the individual instruments or their orchestration, so you won't be able to distinguish multiple instruments playing at the same time.
Dan.
#75497 - bit_hitler - Mon Mar 13, 2006 3:29 pm
don't blame DSP.... blame the instruments for taking up such a wide frequency range ...haha
#75499 - keldon - Mon Mar 13, 2006 3:55 pm
If you wanted anything from a commercial tune then you can always just use the midi and reproduce the song. The Karaoke effect [Hit Master] can remove anything panned dead centre.
I have always wondered if you can remove something panned off centre by altering the orientation of the songs panning and then readjusting. Should work technically.
#75708 - kusma - Wed Mar 15, 2006 11:41 am
musicman3320 wrote: |
OK, lets be theoretical for a second. Let's say that I have a song that is not copyrighted, and/or that I have the author's permission to use parts of the song in my song (like it is a friend of mine or something)[...] |
in those cases, it's usually quite simple to get a render of only the instruments from the composer himself, so that shouldn't be an issue. but if you're serious about using high quality samples, there are good commercial sample-packs out there. otherwise, there's allways sites like freesound.iua.upf.edu, but you might need to browse for a while before you find something good there...
#75709 - keldon - Wed Mar 15, 2006 12:15 pm
And you can get many free samples from one of the links on this page: http://board.soundclick.com/viewtopic.php?t=8631