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Audio > frequently sound issues

#77871 - ghost Leinad - Mon Apr 03, 2006 6:50 pm

I'm thinking in makin' a documentation about the GBA sound, but I need to know the more usual problems involved. Things like the lack of info, the registers, problems mixing channels, and all that stuff.

so, in your opinnion what are the most usual problems involving sound you can find when programming for the GBA.

Hope you can help me, as is for a school project.

Thanks in advance.
_________________
All human wisdom is summed up in these two words, - 'Wait and hope"
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My site www.myth-world.net and www.bmrpg.com :)

#77919 - tepples - Tue Apr 04, 2006 2:09 am

Do you want to cover tone generators or PCM channels or both?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#78220 - ghost Leinad - Thu Apr 06, 2006 1:06 am

both, as is a research project I need to know the more I can :D hope you can help me.
_________________
All human wisdom is summed up in these two words, - 'Wait and hope"
****************************************
My site www.myth-world.net and www.bmrpg.com :)

#78236 - tepples - Thu Apr 06, 2006 2:33 am

Start with the information available at http://belogic.com/gba/
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#102734 - ghost Leinad - Sat Sep 16, 2006 3:18 pm

sorry for the LOOOOOOOOOOOOONG delay

but thank you tepples :P I already knew this info, but you assure me this was the best :P

I obtained an A in my proyect :P
_________________
All human wisdom is summed up in these two words, - 'Wait and hope"
****************************************
My site www.myth-world.net and www.bmrpg.com :)