#121187 - ner0 - Sat Mar 10, 2007 12:56 am
http://img140.imageshack.us/img140/3669/isoguysni3.gif
doing some preliminary prodding to see if i cant find an eager engineer to pair up with me in a progress-driven, self-motivated project for some homebrew nds action? I've got this idea that i feel is probably the best idea ive ever had for a game... and im looking to put together an ever-coalescing prototype. Im not expecting any interest, but it would be really awesome if theres an engineer out there whos been dying to work on a ds project with some refreshing visual style. It would help if games like tactics ogre, fft-a, earthbound or some similar games really excited and moved you, but id like to mention that my concept wasnt derived from playing/reading about someone else's game concept, it just happens to be that if youd like games such as the ones previously mentioned, youll most likely enjoy this concept even more.
Im really interested to work with an engineer who has new ideas about how isometric games should look/function. Although the entire bulk of the game is not fully isometric itself, it will be a fundamental part of the gameplay, and would be nice to offer something a little extra than what previous games have done.
This is a 2d project, and im fully down to incorporate plenty of 2.5d effects/ illusions, but im not equipped to make any 3d assets, sorry.
would love to work back and forth intimately with someone on this. I do games of a different variety professionally and have about 25 (optimally) extra hours a week to work on this. im obviously not looking for someone to be able to commit anything more than i do, im the type that understands that while game dev is a passion, we've all got lives that need our attention.
if you are at all interested in the prospect, id like to talk to you about what we can do to get things rolling together. please just respond to this post and ill get in contact with you if i can gleam such information from your profile, otherwise will pm you :).
thanks much for reading!
doing some preliminary prodding to see if i cant find an eager engineer to pair up with me in a progress-driven, self-motivated project for some homebrew nds action? I've got this idea that i feel is probably the best idea ive ever had for a game... and im looking to put together an ever-coalescing prototype. Im not expecting any interest, but it would be really awesome if theres an engineer out there whos been dying to work on a ds project with some refreshing visual style. It would help if games like tactics ogre, fft-a, earthbound or some similar games really excited and moved you, but id like to mention that my concept wasnt derived from playing/reading about someone else's game concept, it just happens to be that if youd like games such as the ones previously mentioned, youll most likely enjoy this concept even more.
Im really interested to work with an engineer who has new ideas about how isometric games should look/function. Although the entire bulk of the game is not fully isometric itself, it will be a fundamental part of the gameplay, and would be nice to offer something a little extra than what previous games have done.
This is a 2d project, and im fully down to incorporate plenty of 2.5d effects/ illusions, but im not equipped to make any 3d assets, sorry.
would love to work back and forth intimately with someone on this. I do games of a different variety professionally and have about 25 (optimally) extra hours a week to work on this. im obviously not looking for someone to be able to commit anything more than i do, im the type that understands that while game dev is a passion, we've all got lives that need our attention.
if you are at all interested in the prospect, id like to talk to you about what we can do to get things rolling together. please just respond to this post and ill get in contact with you if i can gleam such information from your profile, otherwise will pm you :).
thanks much for reading!