#9227 - GAMETITAN - Thu Jul 31, 2003 1:08 am
Looking for Programmer &/or Pixel Pusher
FAQ:
"What's up with GT? ---->"
We would like to know who out there is making the coolest GBA games/demos and is interested in working with us. We have a title that we particularly need help with. Most people join us because they have established a relationship with us and are interested in turning their hobby into a career.
"relationship? ---->"
Well, yea. We dont hold hands in the park with you or anything. but just sending us a resume and a salary request is too generic. When I was 18 I banged on Williams/Bally/Midway's door for a long time, doing demos and helping them out anyway I can. I landed the job. Of course I saw the prototype for the first Mortal Kombat before it was released and this was in 1990. But we expect the same enthusiasm.
"What's in it for me? ---->"
If your good enough, and you show enough interest you can join us. Depending on what we are doing and how much money we are making on that project & what you contributed will determine the finances. Also, and most importantly, you get a GBA game on the shelves with your name on it. That is forever your credit and can never be taken away from you. (its a nice feeling)
"No, what's really in it for me ?--->"
cya.
"Why are you not posting on like, Gamasutra? --->"
We placed in the early GBC Bung competitions with IRONHIKE and FRODE. We came from the dev scene. straight from the underground.
"Game Titan ? --->"
Literally for years we have been working on GBC and GBA games. Our work makes it out the door. We get paid to do what we love. We will never stop. period.
"what next ? --->"
say hello by sending an email. jobs@gametitan.com
introduce yourself. spark our interest with a link to your gba work site. or a link to a demo you have uploaded to gba dev. Tell us about it.
do not send us bin's unless we request.
Thanks for your time...
_________________
Eric Kinkead
Owner/Biz Guy/Pixel Pusher
GAME TITAN
game titan forum
FAQ:
"What's up with GT? ---->"
We would like to know who out there is making the coolest GBA games/demos and is interested in working with us. We have a title that we particularly need help with. Most people join us because they have established a relationship with us and are interested in turning their hobby into a career.
"relationship? ---->"
Well, yea. We dont hold hands in the park with you or anything. but just sending us a resume and a salary request is too generic. When I was 18 I banged on Williams/Bally/Midway's door for a long time, doing demos and helping them out anyway I can. I landed the job. Of course I saw the prototype for the first Mortal Kombat before it was released and this was in 1990. But we expect the same enthusiasm.
"What's in it for me? ---->"
If your good enough, and you show enough interest you can join us. Depending on what we are doing and how much money we are making on that project & what you contributed will determine the finances. Also, and most importantly, you get a GBA game on the shelves with your name on it. That is forever your credit and can never be taken away from you. (its a nice feeling)
"No, what's really in it for me ?--->"
cya.
"Why are you not posting on like, Gamasutra? --->"
We placed in the early GBC Bung competitions with IRONHIKE and FRODE. We came from the dev scene. straight from the underground.
"Game Titan ? --->"
Literally for years we have been working on GBC and GBA games. Our work makes it out the door. We get paid to do what we love. We will never stop. period.
"what next ? --->"
say hello by sending an email. jobs@gametitan.com
introduce yourself. spark our interest with a link to your gba work site. or a link to a demo you have uploaded to gba dev. Tell us about it.
do not send us bin's unless we request.
Thanks for your time...
_________________
Eric Kinkead
Owner/Biz Guy/Pixel Pusher
GAME TITAN
game titan forum