#13403 - sealFin - Fri Dec 12, 2003 6:37 pm
Greets, I'm just about ready to release a slightly improved version of the image-to-GBA conversion tool I coded a while ago - except that I don't have any code to test it with 4bit hardware sprites... if somebody could try it and post their results here?
By the way, I've probably reversed the order of the pixels per every 16bits... they probably should be pixel 1 == ( n & 0xf000) >> 12 .. pixel 4 == ( n & 0xf )
If this is the case, post so I'll fix the bug.
Anyway, the link.
I'm afraid I can't offer you any incentive, except your name in the credits ^_^
_________________
sealfin
:sigh: Yes, I know seals don't have fins...
By the way, I've probably reversed the order of the pixels per every 16bits... they probably should be pixel 1 == ( n & 0xf000) >> 12 .. pixel 4 == ( n & 0xf )
If this is the case, post so I'll fix the bug.
Anyway, the link.
I'm afraid I can't offer you any incentive, except your name in the credits ^_^
_________________
sealfin
:sigh: Yes, I know seals don't have fins...