#35766 - Wriggler - Thu Feb 10, 2005 5:29 pm
Hey guys,
Well the last few weeks I've been toying around with the idea of putting together a giant GBA games compilation, along the sort of lines of mario party/wario ware/fusion frenzy etc.
I thought it would be fun if I slung together a framework for the title, and then allowed lots of different developers (that's you!) to make the minigames for it.
After approaching several of the "forum's best" and gathering ideas (thanks guys!), I've almost finished the debug framework. I've made a couple of minigames as examples, and I'm confident that it will be easy for other people to make other minigames just the same. More importantly, the produced mini-games should fit into the framework with virtually no effort.
Whilst I'm not quite ready for announce the specifics, I've got a couple of bits and bobs to show. Take a look at:
The ROM so far... (138k) and The grand design document (52k)
The framework sets up sound and things, doing most of the hard work for you. All you have to do is the fun bit; e.g. making the game! I'll release the full source if this turns into a viable project, and I'll provide help as best I can on how to make your mini-game.
So... the big question is... anybody want to get started on a mini-game? There's no point going ahead with this if there's no interest, so I'd like to see who wants to donate some time to it... Anyone?
Ben
Well the last few weeks I've been toying around with the idea of putting together a giant GBA games compilation, along the sort of lines of mario party/wario ware/fusion frenzy etc.
I thought it would be fun if I slung together a framework for the title, and then allowed lots of different developers (that's you!) to make the minigames for it.
After approaching several of the "forum's best" and gathering ideas (thanks guys!), I've almost finished the debug framework. I've made a couple of minigames as examples, and I'm confident that it will be easy for other people to make other minigames just the same. More importantly, the produced mini-games should fit into the framework with virtually no effort.
Whilst I'm not quite ready for announce the specifics, I've got a couple of bits and bobs to show. Take a look at:
The ROM so far... (138k) and The grand design document (52k)
The framework sets up sound and things, doing most of the hard work for you. All you have to do is the fun bit; e.g. making the game! I'll release the full source if this turns into a viable project, and I'll provide help as best I can on how to make your mini-game.
So... the big question is... anybody want to get started on a mini-game? There's no point going ahead with this if there's no interest, so I'd like to see who wants to donate some time to it... Anyone?
Ben