#3943 - spekkio - Thu Mar 13, 2003 2:30 pm
Help wanted. Newbie here. Need advices/suggestions/anything to get a start on GBA Programming.
I already have the compiler ready, I just want to get my hands on docs on coding, hello world tutorial maybe?
Reply to this message or PM me... thanks =)
#3946 - Lord Graga - Thu Mar 13, 2003 3:35 pm
Don't do a hello world program as your first program!
My site has a list of the most used C compilers :)
#3948 - spekkio - Thu Mar 13, 2003 4:32 pm
Ok. But why can't I do a hello world program? Is it harder than just plotting a pixel?
#3950 - Daikath - Thu Mar 13, 2003 4:43 pm
You cant do one because the GBA doesnt have a text system of itself, therefor doing a background and sprites first are better.
_________________
?There are no stupid questions but there are a LOT of inquisitive idiots.?
#3974 - spekkio - Fri Mar 14, 2003 5:43 am
oh yeah, it doesnt have any hehehe
ok then, bg and sprites...
anyway, just wanna know, how is text stored? as bg or sprite?
#3975 - Daikath - Fri Mar 14, 2003 8:16 am
Depends on how you design your personal text system, most commonly ysed are tile background that use 8 by 8 pixel letters that form the background.
_________________
?There are no stupid questions but there are a LOT of inquisitive idiots.?
#3993 - spekkio - Fri Mar 14, 2003 7:26 pm
ahh I see. that's what I wanted to know. thanks alot...
#3995 - arog - Fri Mar 14, 2003 10:51 pm
One of the first things you should do is look through the
forum to find how this question has been answered umpteen
times already. ;- )
http://forum.gbadev.org/viewtopic.php?t=71
- Aaron Rogers
HAM Tutorial
#4024 - spekkio - Sun Mar 16, 2003 10:44 am
LOL. Thanks... =)