#82282 - Mr Snowflake - Thu May 04, 2006 10:48 pm
I have to make a OpenGL Project for school, pretty basic functionality:
- should be able to move camera.
- make simple 3d scene (no collision detection needed)
- make a 3d model importer
This post is about the last one: Our project should be able to import/use model that have been made with a common 3D Moddeling program and exported in some fileformat. Which format is the most common and maybe the easiest to use? We are allowed to use already existing code (in C ofcourse ;)).
Hope you understand it and you can help me.
Snow
_________________
http://www.mrsnowflake.be
- should be able to move camera.
- make simple 3d scene (no collision detection needed)
- make a 3d model importer
This post is about the last one: Our project should be able to import/use model that have been made with a common 3D Moddeling program and exported in some fileformat. Which format is the most common and maybe the easiest to use? We are allowed to use already existing code (in C ofcourse ;)).
Hope you understand it and you can help me.
Snow
_________________
http://www.mrsnowflake.be