#115028 - scrawl - Fri Jan 12, 2007 8:49 am
Hi,
I've only just started dabbling in DS homebrew and have a question about using ndsTool.
At this stage, I'm simply extracting and rebuilding existing NDS files. Since there are no changes being made, should I assume both files should have identical MD5 checksums?
Currently, I get different checksums but I think it is related to the error message I'm receiving. The following is the commandline output when extracting/rebuilding dsFTP 2.4:
Is this normal behaviour? Any insight into the matter appreciated.
-Scrawl
I've only just started dabbling in DS homebrew and have a question about using ndsTool.
At this stage, I'm simply extracting and rebuilding existing NDS files. Since there are no changes being made, should I assume both files should have identical MD5 checksums?
Currently, I get different checksums but I think it is related to the error message I'm receiving. The following is the commandline output when extracting/rebuilding dsFTP 2.4:
Code: |
C:\ndstool>ndstool -x dsftp.nds -9 arm9.bin -7 arm7.bin -y9 y9.bin -y7 y7.bin -d data -y overlay -t banner.bin -h header.bin
Nintendo DS rom tool 1.31 - AugĀ 8 2006 07:57:02 by Rafael Vuijk (aka DarkFader) [b]File 0: Size is too big. FAT offset 0x0 contains invalid data.[/b] C:\ndstool>ndstool -c dsftp-rebuild.nds -9 arm9.bin -7 arm7.bin -y9 y9.bin -y7 y7.bin -d data -y overlay -t banner.bin -h header.bin Nintendo DS rom tool 1.31 - AugĀ 8 2006 07:57:02 by Rafael Vuijk (aka DarkFader) |
Is this normal behaviour? Any insight into the matter appreciated.
-Scrawl