#121276 - Funky Gibbon - Sun Mar 11, 2007 1:12 am
Hi All,
is there an easy-ish way to convert code written in ham to gbalib?
does this question make aby sense?
to work in devkitpro is what i mean
Thanks
#121278 - gmiller - Sun Mar 11, 2007 1:23 am
I assume you mean hamlib not ham. The toolchain / IDE / Library seems to be refeered to as "ham" but you can use the IDE with devkitPRO. The conversion from hamlib to gbalib is something I could not address since even in the ham development environment I never using hamlib. Using the ham IDE (Visual HAM) with devkitPRO is faily simple. almost all that needs to be changed is in environment variables and some simple makefile issues. Looking forward to your reply.
#121330 - Funky Gibbon - Sun Mar 11, 2007 5:11 pm
ok as an example
ham_LoadObjPal((void *)&master_Palette,SIZEOF_16BIT master_Palette));
what would the function be using gbalib?
i've not been able to find a good source of infomation on gbalib and ndslib with refrence to the commands, maybe im looking in the wrong places, i've found pleanty of good tutorials and source on how to make projects start to finish, but nothing to explaine the syntax or what the funtions do in detail, if anyone knows of such sources of information i'd be very gratefull, playing around with someone else source code is fine but doesn't explain why it does what it does
Cheers