#6664 - Eats - Sun Jun 01, 2003 1:07 pm
Is there any way to do this without floats? I tried to do it with fixed point variables and it didn't work, but I'm possibly doing it wrong?
I dunno cause everyone says don't use floats with gba programming but If I can't multiply by sin/cos reliably without them then I'm not sure how I could not use floats?
I dunno cause everyone says don't use floats with gba programming but If I can't multiply by sin/cos reliably without them then I'm not sure how I could not use floats?