#131044 - Diirewolf - Sun Jun 10, 2007 2:17 pm
Ok my current goal is to write a simple demo sidescroller on the gba. I have much experience with the gba and sprites (i.e. OAM) but I never understood the way in which text backgrounds work. Can someone point me to a GOOD tutorial which explains them in detail including things like tilebase and mapbase and when/how to use these with tiled backgrounds as I have very little idea on how they work, each tutorial says something different about them.
I am also looking for a way to scroll the background i.e. not just wrap scrolling the background i mean scrolling then drawing the next row/column of the map (which is larger than the bg) as I have observed in some sidescroller gba games using VBA.
I also want to know what tools to use from tile image conversion to map making and exporting, again each tutorial uses something different.
Thanks!
I am also looking for a way to scroll the background i.e. not just wrap scrolling the background i mean scrolling then drawing the next row/column of the map (which is larger than the bg) as I have observed in some sidescroller gba games using VBA.
I also want to know what tools to use from tile image conversion to map making and exporting, again each tutorial uses something different.
Thanks!