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Beginners > Tool for creating tiles/maps and palette files in one!?

#6962 - Ampersand - Thu Jun 05, 2003 11:56 am

I've been trying to get something done on gba for some time now but one thing is seriously not comming along:

How to/what to use for tiles and maps graphics.

There are dozens of tools all do something, but there isn't one that lets you create tiles and palettes and preview them on a map and then save the map and tiles and palette to use in asm preferably.

If you could create graphics that way there would be no more importing exporting importing saving inporting exporting converting loading exporting...inporting saving exporting...importing exporting importing saving inporting exporting converting loading exporting...inporting saving exporting...importing exporting importing saving inporting exporting converting loading exporting...inporting saving exporting...

Arghhhhaaa

Please help!

Ampersand
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#6965 - niltsair - Thu Jun 05, 2003 2:36 pm

There's a really good tool out there, called TileStudio. It's for creating tilesets/maps/Palette for anykind of project GBA/DirectX/C/etc.. etc...

http://tilestudio.sourceforge.net/

Since it's so generic, you'll have to create your own export plugging (just basicly tell the program how you want your data, in a text file)

It worked great for me.