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Beginners > Nintendo DS screen resolution

#148824 - pl - Thu Jan 10, 2008 9:59 pm

I'm sure that this is totally noobie question, but I didn't find answer anywhere. So, if I want to make graphics (ie. for the game) to Nintendo DS Lite, which resolution I should use: 256x192 or 512x384. I'm confused.

Thanks.

#148830 - kusma - Thu Jan 10, 2008 10:41 pm

The Nintendo DS screen is 256x192 pixels big.

#148831 - qw3rky - Thu Jan 10, 2008 10:50 pm

And if you add up the size of the two screens, you end up with 512x384 pixels. So, you have 256x192 for each screen, and 512x384 to work with in total for the system.
_________________
I've coded about 17 different implementations of Pong. It's the game dev's "hello, world".
DualScheme - Scheme Interpreter for DS

#148833 - kusma - Thu Jan 10, 2008 10:54 pm

qw3rky wrote:
And if you add up the size of the two screens, you end up with 512x384 pixels. So, you have 256x192 for each screen, and 512x384 to work with in total for the system.

Uhm, no. Two screens does not give four times as many pixels. You kind of get 256x384, not 512x384.

#148836 - qw3rky - Thu Jan 10, 2008 11:08 pm

Oh right, I'm a little off on the math. 256x384 in total is correct. I guess I'll just say, with the DS, you have two screens! Use them! It's a great, and often underutilized, feature of the DS.
_________________
I've coded about 17 different implementations of Pong. It's the game dev's "hello, world".
DualScheme - Scheme Interpreter for DS

#148906 - tepples - Fri Jan 11, 2008 8:30 pm

In practice, it's 256x472 with an 88-pixel-wide gap in the middle.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#148911 - dantheman - Fri Jan 11, 2008 9:31 pm

Isn't the exact pixel difference just an approximation though? For instance, Moonshell defaults to 96 pixels when using the image viewer.

#148930 - kusma - Sat Jan 12, 2008 3:41 am

Is the difference even the same on DSes and DS Lites?

#148954 - pl - Sat Jan 12, 2008 2:55 pm

Ok. Thanks for the info. If anyone is interested I posted a follow-up question to colors forum: http://forum.gbadev.org/viewtopic.php?t=14182&postdays=0&postorder=asc&start=525