#149367 - mud2005 - Sat Jan 19, 2008 5:37 am
Hi everyone, this is my first post as I am new to nds development. Ive been messing with libnds and reading everything I can find, but I have a couple questions.
Im writing a simple 2d space game to learn the nds, I want both screens to act as one big screen for both backgrounds and sprites and I want the bg to scroll. I was able to get a scrolling bg working but its 2 256x256 images, one on each screen. and its not perfect since the screen is 192 high instead of 256.
Whats the proper way to do 1 lg screen, should I be using 1 or 2 images for the background?
should I use mode 6 for lg bitmap? will my sprites be able to go from screen1 to screen2 seamlessly? thanks for answering my beginner questions, I did search the forum and couldnt find the answer.
Im writing a simple 2d space game to learn the nds, I want both screens to act as one big screen for both backgrounds and sprites and I want the bg to scroll. I was able to get a scrolling bg working but its 2 256x256 images, one on each screen. and its not perfect since the screen is 192 high instead of 256.
Whats the proper way to do 1 lg screen, should I be using 1 or 2 images for the background?
should I use mode 6 for lg bitmap? will my sprites be able to go from screen1 to screen2 seamlessly? thanks for answering my beginner questions, I did search the forum and couldnt find the answer.