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Beginners > .C Display list. (FIFO?) texture coordinates.

#154716 - Interrobang - Sun Apr 20, 2008 9:42 pm

Where can I find an easy to understand detailed description of the .c display list syntax used for nds 3d models? (I think it is called FIFO?)
specifically, how to set texture coordinates.

thanks,
KaiRyu

#154736 - silent_code - Mon Apr 21, 2008 2:13 am

i guess "easy to understand" mostly contradicts "detailed".
for detailed, check out gbatek.
also, there are some open source exporters out there, where you could extract the information from. i'm not aware of "easy to understand" examples, though. sorry.

good luck and remember to share any findings! :^D