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Beginners > I have question - help me assembler team

#159484 - Hesoka - Tue Jul 01, 2008 10:40 pm

Im beginner in assembly >>>

and I don't looking for become good assembler to make a game

i need only how to change the direction of the text in the game from left to right ... to right to left can any tell me what i should begin or try???

plz >>> assembler team help me what i should study and look for >>>??

i waiting urs replyies>>>>

#159488 - tepples - Wed Jul 02, 2008 12:27 am

What assembly language code are you already using to display text in your game?
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#159496 - Holland - Wed Jul 02, 2008 1:53 am

Just to let you know...coding in assembly isn't really necessary for a beginner (and I'm assuming you are a beginner since you're in the beginners' forum).

Assembly is really nice for fine-tuning those bottlenecks but if you're attempting to start up some GBA homebrew I think assembly might be a little bit much to bite off in the start.

You'll probably have more luck and A LOT less frustration if you start out with C.

That being said...if you are still sure you want to use assembly, what exactly are you trying to accomplish? Do you just want the text to be aligned to the right (like a right alignment in Word) or do you want the words to be backwards (i.e. "hello" would be displayed "olleh").

And just as tepples said...it would help to see the ASM code you're using right now. :)

#159506 - sgeos - Wed Jul 02, 2008 3:03 am

Holland wrote:
You'll probably have more luck and A LOT less frustration if you start out with C.

You could start with C++. There are also things like BASIC.

-Brendan

#159510 - Holland - Wed Jul 02, 2008 3:58 am

sgeos wrote:
Holland wrote:
You'll probably have more luck and A LOT less frustration if you start out with C.

You could start with C++. There are also things like BASIC.

-Brendan


i know you can do GBA coding using C++ (altho i find C to be a better fit)...but BASIC? really? for the GBA? ...i had no clue...

#159520 - sgeos - Wed Jul 02, 2008 7:57 am

Holland wrote:
i know you can do GBA coding using C++ (altho i find C to be a better fit)...but BASIC? really? for the GBA? ...i had no clue...

I am pretty sure some BASIC packages are floating around, but I have never used them myself. I think there is a LUA package out there as well. I'm sure other things have been release that I have completely forgotten about.

-Brendan

#159525 - silent_code - Wed Jul 02, 2008 10:33 am

Like Java? ;^)
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#159532 - Hesoka - Wed Jul 02, 2008 12:23 pm

Hmm....

i used this code right now >>
http://www.llx.com/~nparker/a2/opcodes.html#chart

and i change the direction of rom by replace the code :

E6 = Inc

To

C6 = Dec

from the table ...

but i do it by searching all the whole ROM file of E6 and Replace C6 ... its tired to make it and take a lot of time ... because i cant recognize the real code of Inc among thousand of similar code .. there any some tips can i learn it to make it easier ....

comments :

you just want the text to be aligned to the right (like a right alignment in Word) ??

yes i want it to be right alignment and display form right to left....

Help me plz

#159580 - tepples - Wed Jul 02, 2008 7:59 pm

The GBA does not have a 6502 processor. Have you tried http://nesdev.com/bbs/ ?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.