#161216 - Meta - Wed Jul 30, 2008 9:38 pm
Doe's anyone know of a decent tutorial on programming in mode 0 for the gba. The one I was using was removed.
#161218 - silent_code - Wed Jul 30, 2008 11:22 pm
Look for "Tonc." It's the tutorial - well, more like a developer's manual. ;^)
Have fun learning! :^)
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#161236 - Meta - Thu Jul 31, 2008 4:36 am
Alright thanks. I read his one tutorial for making a pong game. Mine turned out very nice.
Edit: My mistake that was Anders Vind Ebbesen's tutorial. Toncs is alot better
#169518 - shador - Mon Jul 20, 2009 12:43 am
I am searching for a tutorial about using tiles and how to construct scrolling games with the GBA (or in general for that matter).
Mode 0 is used for tiling right? Problem is I don't seem to find this tutorial you mentioned. Maybe someone could be so kind to post a link to Toncs tutorial or another tutorial that mentions how to use tiles.
#169520 - dantheman - Mon Jul 20, 2009 6:39 am
#169522 - shador - Mon Jul 20, 2009 10:02 am
Thank you for the link. Though I still have some questions to how one can use tiles.
What I'm mostly wondering is how do you tell the program wich tiles to use when a character moves forward in a simple sidescroller? I know that you have a set of tiles and then a tilemap. But how and when do you update what tiles that are to be displayed on the screen? And can you display parts of a tile so that the switching doesn't become too choppy?
I checked the link to Toncs documentation but I didn't really find the answers to these questions when going through the tile part. But I'll keep looking.
EDIT: Well I found the part that explains scrolling. I'm gonna give it a try =)