#161697 - Ruben - Mon Aug 11, 2008 8:52 am
Well, you don't ALWAYS have to pre-learn computer languages as I'm self taught at C, C++, ASM, etc... but anyway...
"I have NEVER tried doing anything like this before so ANY help is appreciated. "
Read TONC. The best GBA programming tutorial one could ask for.
"I downloaded HAM because I heard it was a easiest to use."
Well... if by "easiest to use" you mean HIGHLY inefficient code, but that is a bit like the OpenGL drivers (glLoadBitmap, or whatever), then yeah, it is the most.. um... familiar one. But if you want to have efficient code and learn good programming ethics, read TONC. Saves you a lot of headaches later on.
#161782 - tepples - Wed Aug 13, 2008 10:32 pm
Another benefit of optimization is that it makes programs more responsive if your PC is old. If your program drains the battery less, then it will generally run faster in emulation on slow PCs, and vice versa. You'll need less frameskip to keep the audio going smoothly. But then my perspective is colored by using a 7.5 year old PC with an 0.86 GHz Pentium III CPU as my primary PC.
_________________
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#164144 - Dwedit - Tue Oct 21, 2008 8:22 pm
Warioware just uses a busy waiting loop, so you don't know how much CPU they're really using.
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#164146 - Miked0801 - Tue Oct 21, 2008 9:30 pm
The rules are always different for 1st and 2nd party games...