gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Beginners > VRAM Address in Bitmapped Modes?

#167624 - Jinroh - Fri Mar 20, 2009 9:40 pm

Hey all,

I made a sprite library a while back and I've been trying to get it to work for Mode 4 and 5 but can't seem to figure out the address for the Bitmapped modes.

Any tips?

Thanks,
Jinroh.
_________________
The lone Wolf howls, driven by pride he presses on. Knowing not where he goes, but only where he wants to be.
~Me~

#167626 - DiscoStew - Fri Mar 20, 2009 9:58 pm

http://nocash.emubase.de/gbatek.htm#lcdvramoverview

In Modes 3/4/5, OBJ VRAM starts at 0x06014000 instead of 0x06010000.
_________________
DS - It's all about DiscoStew

#168034 - Jinroh - Tue Apr 07, 2009 1:59 pm

Awesome.

Thanks for the tip DiscoStew.
_________________
The lone Wolf howls, driven by pride he presses on. Knowing not where he goes, but only where he wants to be.
~Me~