#8518 - enliteneer - Sat Jul 12, 2003 9:18 pm
Which compiler is everyone using (armsdk, gcc, DevKit Advance, etc)?
Is one better suited for running apps on an actual gba (not emulator)?
Are they all just interchangable or is the compiler you choose dependent
on the sound library you use (directsound, Krawall, fras, maso)?
Speaking of sound, Ive read about using (not using) Bios Calls what
does this mean? Whats preferred?
Thanks!
Erich
p.s. Is there a memory map for the GBA that shows where SRAM,
flash, etc?
Is one better suited for running apps on an actual gba (not emulator)?
Are they all just interchangable or is the compiler you choose dependent
on the sound library you use (directsound, Krawall, fras, maso)?
Speaking of sound, Ive read about using (not using) Bios Calls what
does this mean? Whats preferred?
Thanks!
Erich
p.s. Is there a memory map for the GBA that shows where SRAM,
flash, etc?