#173814 - Azenris - Sun May 02, 2010 4:57 pm
I have the following code before a function call
And i have at the top of the function being called
I'm getting the message "after". how is the act of calling a function corrupting my data.
Not sure how to fix it as I'm not really sure what the problem is.
TY for any help!
_________________
My Homebrew Games
Last edited by Azenris on Sun May 02, 2010 9:46 pm; edited 1 time in total
Code: |
if (GetLevel()->m_tiles_per_level != 576)
{ DEBUG_MSG(0, "before") } |
And i have at the top of the function being called
Code: |
if (GetLevel()->m_tiles_per_level != 576)
{ DEBUG_MSG(0, "after") } |
I'm getting the message "after". how is the act of calling a function corrupting my data.
Not sure how to fix it as I'm not really sure what the problem is.
TY for any help!
_________________
My Homebrew Games
Last edited by Azenris on Sun May 02, 2010 9:46 pm; edited 1 time in total