#12967 - mteccles - Tue Dec 02, 2003 8:47 pm
I am following a tutorial off some other site, and it shows how to make a picture using mode4, which is array of 16 bit pixels 120*160 in size. The example *.h file fills the whole screen, however..
I make a 120*160 bmp, use bmp2gba -8 -w 120 (something like that) and it only covers the top left corner of the gba when I run it in an emulator. I'm confused here..
Thanks to anyone who can explain simply.
I make a 120*160 bmp, use bmp2gba -8 -w 120 (something like that) and it only covers the top left corner of the gba when I run it in an emulator. I'm confused here..
Thanks to anyone who can explain simply.