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Beginners > Compiling in GDB

#13932 - ender7771 - Thu Dec 25, 2003 6:41 am

After swimming around in the GDB manuals, I've finally come here for wisdom. Cand someone tell me what the basic syntax is for compiling from the Windows (MSDOS) command prompt? I am stumped.

#13935 - sajiimori - Thu Dec 25, 2003 7:23 am

Well I'm not suprised if you couldn't figure out how to compile with GDB -- it's not a compiler, it's a debugger! =)

#13948 - ender7771 - Thu Dec 25, 2003 6:17 pm

<Hits self in head with shoe several times>

Okay.... what compiler for the GBA would someone recommend?

#13953 - yaustar - Thu Dec 25, 2003 8:39 pm

DevKitAdv or Visual HAM
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#13963 - ender7771 - Fri Dec 26, 2003 3:55 am

There seems to be a problem with finding the file for DevKit Advanced...

Is the HAM available on this site visual HAM?

#13965 - dagamer34 - Fri Dec 26, 2003 4:10 am

VisualHAM is NOT a compiler, it is an IDE. It can actually work with DevKitAdvance if properly set up.
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#14010 - sajiimori - Sat Dec 27, 2003 9:31 am

Well technically, DevKit Advance is not a compiler either. It's a distribution of GCC, binutils, make, and some other stuff, all configured for GBA.

#14017 - DDRfreak121 - Sat Dec 27, 2003 1:56 pm

http://forum.gbadev.org/viewtopic.php?t=418

Read

then put the files in say C:\devkitadv

unzip them all and then follow the rest of the instructions