gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Beginners > Setting up Eclipse

#16893 - Lukeage - Thu Feb 26, 2004 3:27 pm

After seeing it mentioned here as a really good IDE I've decided to give it a go. My question is how do I set it up to compile for GBA?

Thanks in Advance,
Luke

#17023 - darknet - Sun Feb 29, 2004 3:20 am

I believe Eclipse is an IDE for Java...you need c, c++ or ARM ASM to write game boy advance games.

I am currently working on a compiler in eclipse (javacc) and do not think it supports c, c++ or ARM asm.

My favorite IDE for game boy advance programming is HAM. You do not have to use their libraries, but thats an added bonus and a quick way to start coding if you wish to do so.

You can get it from the tools page of this site under compilers.

Hope that helps,

-Mike

#17050 - Paul Shirley - Sun Feb 29, 2004 2:31 pm

removed

Last edited by Paul Shirley on Sun Mar 28, 2004 9:08 pm; edited 1 time in total

#17054 - NoMis - Sun Feb 29, 2004 3:07 pm

the cdt plugin is quite good in the new m7 version of eclipse 3.0 and the code completion is now finally working quite good but can get some improvements. Eclipse is my favorite ide since i know it and i prefere it alot against Visual studio .net even in c++. i even pulled it of to get debbugin working within eclipse using gdb and vba-sdl.

NoMis