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Beginners > sprite size

#18662 - teezeCrost - Wed Mar 31, 2004 5:15 am

Hey - just wondering something:
I had a look at a sprite from the newest metroid game for gba and it seems to be about 36px high. would they have had to use a 64 high sprite to attain that size of character?
I ask because originally I wanted to make the character in my game 38px high and figured it would be a bad idea.
Any input is appreciated. thanks!
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#18667 - Lupin - Wed Mar 31, 2004 9:23 am

I don't know, but maybe they used 1 32x32 sprite and several 8x8 sprites around it...
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#18670 - LOst? - Wed Mar 31, 2004 2:50 pm

teezeCrost wrote:
Hey - just wondering something:
I had a look at a sprite from the newest metroid game for gba and it seems to be about 36px high. would they have had to use a 64 high sprite to attain that size of character?
I ask because originally I wanted to make the character in my game 38px high and figured it would be a bad idea.
Any input is appreciated. thanks!


They use mappings. Mappings are basically more than one hardware sprite put together to make a big sprite.

The hardware will render it as many sprites, but these mappings will make it look like they're together all the time.

#18677 - Lupin - Wed Mar 31, 2004 4:33 pm

uhm, that's what i said...basically :)

I am sure they have some kind of mapping system that will calculate the best mapping for a variable size sprite
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#18698 - LOst? - Thu Apr 01, 2004 5:41 am

Lupin wrote:
uhm, that's what i said...basically :)

I am sure they have some kind of mapping system that will calculate the best mapping for a variable size sprite


I know :P

I just wanted to reply because I had nothing else to do. And you never mentioned the mappings word.

Is there any open source project or tutorial that has a good mappings engine around?

#18721 - tepples - Thu Apr 01, 2004 3:42 pm

There is Objective. Better get it right now because the author may recall it at any time.
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#18724 - LOst? - Thu Apr 01, 2004 8:26 pm

tepples wrote:
There is Objective. Better get it right now because the author may recall it at any time.


Looks very interesting. *downloades*