#19388 - FiveEight - Sun Apr 18, 2004 11:09 pm
Sorry if this has been answered somewhere before, I did a search, but didn't find anything.
I was wondering if it's possible to get around the 256KB multiboot game limit in the following way:
Start both GBAs, use multiboot to get the game into the cart-less GBA.
Play through the first level(s), up to about 256KB worth of game.
Dump the player 2 stats from the cartless GBA back across the cable into the RAM of the GBA with the cart (very little data, number of lives, score etc)
Load the second set of levels over the cable to the cartless GBA and copy the player 2 stats back.
Play the second set of levels.
Alternatively, is it possible to move level data over the link cable during short pauses between levels without wiping the whole RAM on the second GBA?
Just wondering because the only single-cart multiplayer I've played is Bubble Bobble, which seems to limit you to the first ten levels, which I assume is because of RAM limitations.
I was wondering if it's possible to get around the 256KB multiboot game limit in the following way:
Start both GBAs, use multiboot to get the game into the cart-less GBA.
Play through the first level(s), up to about 256KB worth of game.
Dump the player 2 stats from the cartless GBA back across the cable into the RAM of the GBA with the cart (very little data, number of lives, score etc)
Load the second set of levels over the cable to the cartless GBA and copy the player 2 stats back.
Play the second set of levels.
Alternatively, is it possible to move level data over the link cable during short pauses between levels without wiping the whole RAM on the second GBA?
Just wondering because the only single-cart multiplayer I've played is Bubble Bobble, which seems to limit you to the first ten levels, which I assume is because of RAM limitations.