#20361 - slile - Sat May 08, 2004 10:00 pm
Hi,
I'm new to the GBA development scene, and was previously pointed to the Velvetfr gcc tools as an option for development on the Mac.
To test out the tools, I grabbed the complete source from the tutorial at http://www.webbesen.dk/gba/default.asp so that I could test the compiler and make sure I could at least compile a working program.
Running the straight compiler files (replacing gcc with arm-elf-gcc/bin/arm-elf-gcc, since it appeared that no compiling was needed) I received compile errors regarding assembly directives (didn't recognize instructions, or .globl, etc. A specific example is pong.c:80701:Invalid mnemonic 'mvn').
What do I need to set up in order to get started compiling GBA programs on OS X? I understand I need to get the ctrl0 file from another source, but I was told that was in the linker step, and this is during the compile to object code.
Thanks for any help.
I'm new to the GBA development scene, and was previously pointed to the Velvetfr gcc tools as an option for development on the Mac.
To test out the tools, I grabbed the complete source from the tutorial at http://www.webbesen.dk/gba/default.asp so that I could test the compiler and make sure I could at least compile a working program.
Running the straight compiler files (replacing gcc with arm-elf-gcc/bin/arm-elf-gcc, since it appeared that no compiling was needed) I received compile errors regarding assembly directives (didn't recognize instructions, or .globl, etc. A specific example is pong.c:80701:Invalid mnemonic 'mvn').
What do I need to set up in order to get started compiling GBA programs on OS X? I understand I need to get the ctrl0 file from another source, but I was told that was in the linker step, and this is during the compile to object code.
Thanks for any help.