#22803 - Jay Mattis - Tue Jun 29, 2004 7:51 pm
Can someone explain to me how you make one palette for all the images in an application? PCX2GBA for example, outputs a palette for each image. So, if I have a bunch of images how do I all get them so they're working off the same palette?
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-Jay Mattis
#22805 - poslundc - Tue Jun 29, 2004 7:55 pm
Once conceivable way would be to combine all of your images into a single, larger image file.
Dan.
#22858 - Wriggler - Wed Jun 30, 2004 4:24 pm
Here's the method I use:
-Start up your image editor, and make a huge bitmap.
-Draw your sprites at the size you want them, say one in each corner (or whatever).
-When you're finished, decrease your image depth to 256 colours (or whatever you want to use). This will make one palette for all your images.
-Copy+paste each image into a new file. They will still have the palette for all images, but will be the size you want them to be.
-Convert each individually. You can then remove the palette arrays in each .h file, and simply load one palette into memory.
Hope that helps,
Ben