#26276 - opcode - Sat Sep 11, 2004 2:43 am
Greetings gbadev community,
This is my first post so be sure and welcome me hehe =)
I've been writing software titles (not games) for five years, and now I'm starting a venture of my own. I created an software company "Opcode Software", and am hoping to start out with a Nintendo title. The next stop will be a title for the psp.
I am aware of the status you need in order to obtain a Nintendo license, and from that I know we won't be getting one just by asking for it. So, the plan is to design a well thought out game with good solid gameplay yada yada yada. Then, force my way into a publishing company, get licensed, and published.
So, those are the lofty goals in a nutshell. My question to you guys is this. Since I won't be able to obtain the coveted [fanfare] Official Nintendo Gameboy Advance Devkit, do you think it's possible to *develop* a commerical software title by using the community tools?[/b][/url]
This is my first post so be sure and welcome me hehe =)
I've been writing software titles (not games) for five years, and now I'm starting a venture of my own. I created an software company "Opcode Software", and am hoping to start out with a Nintendo title. The next stop will be a title for the psp.
I am aware of the status you need in order to obtain a Nintendo license, and from that I know we won't be getting one just by asking for it. So, the plan is to design a well thought out game with good solid gameplay yada yada yada. Then, force my way into a publishing company, get licensed, and published.
So, those are the lofty goals in a nutshell. My question to you guys is this. Since I won't be able to obtain the coveted [fanfare] Official Nintendo Gameboy Advance Devkit, do you think it's possible to *develop* a commerical software title by using the community tools?[/b][/url]