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Beginners > MULTIBOOT Hangs

#28668 - RiZeUp - Thu Nov 04, 2004 4:59 am

I'm still working on getting my multiplayer multiboot code working.(Haven't had much time to work on it)

This time, i manage to start sending to the 2nd player but it just stops mid way.

I did a quick search and noticed someone else was having a similar problem. But my code seems fine :(

http://forum.gbadev.org/viewtopic.php?t=3956&highlight=multiboot

Are there any other problems that could cause such a behavior?

Thanks
_________________
~RiZeUp

#28669 - Krakken - Thu Nov 04, 2004 5:12 am

Is your checksum correct?

#28689 - RiZeUp - Thu Nov 04, 2004 3:43 pm

my code is pretty much based on http://www.devrs.com./gba/files/mbclient.txt

Which doesn't seem to do a crc check.
_________________
~RiZeUp

#28716 - Krakken - Thu Nov 04, 2004 11:41 pm

Here is my MultiBoot class. It was written a while back but everything is there and it is pretty flexible. Feel free to wade through it or take anything out.

http://users.on.net/~krakken/GBA/MultiBoot.zip

#28722 - RiZeUp - Fri Nov 05, 2004 1:19 am

Thanks alot
ill take a look. I'm sure its gonna help.
_________________
~RiZeUp

#28740 - ScottLininger - Fri Nov 05, 2004 6:13 am

More source code from the peanut gallery...

http://www.thingker.com/gba/MultiplayerV1.zip

This is based on that same example you're working on, I think. It's just commented a bit more and stays in the C world, for the most part. Hope it helps. I have a pong game implemented on top of this if you're interested.

-Scott