#29149 - greyboy - Fri Nov 12, 2004 9:12 am
Hi,
I currently am using Usenti by TONC(Cearn) for drawing and converting sprites to arrays in .c files. I'd like to make a contiguous block of sprite data (of several frames in memory), and what pops into my head is saving out each sprite and appending the data in one big array.
Can someone recommend a good tool where I can open a number of sprite frames and save them out to be saved to one array, or perhaps give insight on a better way or perhaps what many people do?
I'm curious on what people's thoughts are on various sprite tools, since I'm sure most of you are seasoned and have had quite a bit of time to get a strong opinion of what works for you and what doesn't. Any thoughts?
Thanks.
I currently am using Usenti by TONC(Cearn) for drawing and converting sprites to arrays in .c files. I'd like to make a contiguous block of sprite data (of several frames in memory), and what pops into my head is saving out each sprite and appending the data in one big array.
Can someone recommend a good tool where I can open a number of sprite frames and save them out to be saved to one array, or perhaps give insight on a better way or perhaps what many people do?
I'm curious on what people's thoughts are on various sprite tools, since I'm sure most of you are seasoned and have had quite a bit of time to get a strong opinion of what works for you and what doesn't. Any thoughts?
Thanks.