#35413 - Celeryface - Fri Feb 04, 2005 11:01 am
Hi there,
I was wondering which AI techniques are used widely on the GBA? Is A* used in a lot of games? FSTNs are most likely used.
Are there any optimizations that have been made on AI algorithms for the GBA, or do they basically remain the same as used on other platforms?
:)
Last edited by Celeryface on Fri Feb 04, 2005 4:44 pm; edited 1 time in total
I was wondering which AI techniques are used widely on the GBA? Is A* used in a lot of games? FSTNs are most likely used.
Are there any optimizations that have been made on AI algorithms for the GBA, or do they basically remain the same as used on other platforms?
:)
Last edited by Celeryface on Fri Feb 04, 2005 4:44 pm; edited 1 time in total