#35643 - WillyWonka - Tue Feb 08, 2005 9:21 pm
I'm going through the pern tutorials and I can't seem to figure something out. In the init function, it goes through and turns all the sprites off.
(#define SPRITE_OFF BIT9)
Which command turns the sprites back on?
Code: |
for(i = 0; i < 128; i++)
OAMCopy[i].attribute[0] = SPRITE_OFF; |
(#define SPRITE_OFF BIT9)
Which command turns the sprites back on?