gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Beginners > Clickteam MMFusion for GBA dev?

#36919 - jeshopk - Thu Mar 03, 2005 5:13 pm

I am just beginning. I have Clickteam.com's Games factory and might buy MMFusion.

Is there any way of converting games made for these to GBA?

(as long as I use the right resolution and colors?)


Last edited by jeshopk on Thu Mar 03, 2005 5:25 pm; edited 1 time in total

#36920 - tepples - Thu Mar 03, 2005 5:23 pm

You would have to reverse-engineer the .gam format and write an interpreter for the GBA.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#36921 - jeshopk - Thu Mar 03, 2005 5:27 pm

So what you're saying is it wouldn't simplify things for me.

But if I wanted to develop in in Clickteam and then hire someone smart to do that, how big of a job would it be?

#36930 - SimonB - Thu Mar 03, 2005 9:43 pm

You would be better off paying someone to do the work directly on the GBA. Just tell them what to do and pay them for it. THAT would simplify things.

Simon