#42954 - WaltherSan - Tue May 17, 2005 12:48 pm
Hi.
I have a problem with making a 512*256 map look correct.
I am using
DMAFastCopy((void*)Map, (void*)bg0map, 512, DMA_32NOW);
but I dont really know what the '512' is actually about - only that it is the reason to why my map looks kind of messed up since I can change the way the map looks by changing this value.(just cant make it look the way its supposed to do)
So, what excactly does it specify and how do I know which value to give it depending on the size of the map?
Thanks.
- AW
I have a problem with making a 512*256 map look correct.
I am using
DMAFastCopy((void*)Map, (void*)bg0map, 512, DMA_32NOW);
but I dont really know what the '512' is actually about - only that it is the reason to why my map looks kind of messed up since I can change the way the map looks by changing this value.(just cant make it look the way its supposed to do)
So, what excactly does it specify and how do I know which value to give it depending on the size of the map?
Thanks.
- AW