#43200 - Impatient - Fri May 20, 2005 6:40 am
Say I have a mode 3 or mode 5 bitmap. Those do not have seperate RGB value tables. How do you fade those to and from black? The GBA has a hardware fade register (forgot the name). Can't you just use that register to fade to/from black? Or do you need to in mode 3 and 5 to fade each and every single pixel in a loop masking out the colors?