#53095 - hisshouburaiken - Tue Sep 06, 2005 1:57 am
Hi all,
I made an attempt a while ago to start gba programming but I didn't make much progress and work/life kinda pulled me away for a while. Now I have some free time and I'd like to give it another go.
Unfortunately, while I know how to program, I have no experience whatsoever setting up libraries, compilers, etc. Basically all my programming experience has been in college on machines set up for us, and .NET stuff. Can someone step me through exactly how I can start programming GBA games w/VS.NET?
To put it another way, I've downloaded devkitARM, but I have no idea what the hell to do with it :) Can anyone help? None of the tutorials/posts I've read have gotten me off the ground.
I made an attempt a while ago to start gba programming but I didn't make much progress and work/life kinda pulled me away for a while. Now I have some free time and I'd like to give it another go.
Unfortunately, while I know how to program, I have no experience whatsoever setting up libraries, compilers, etc. Basically all my programming experience has been in college on machines set up for us, and .NET stuff. Can someone step me through exactly how I can start programming GBA games w/VS.NET?
To put it another way, I've downloaded devkitARM, but I have no idea what the hell to do with it :) Can anyone help? None of the tutorials/posts I've read have gotten me off the ground.