#55506 - BrokenMemories - Wed Sep 28, 2005 10:37 pm
Hey All,
Well I've been looking into doing GBA programming for a while now and have downloaded DevKitARM. Its all working and i'm using the Programmers Notpad for coding. I've also read up on making makefiles.
As for coding. I'm intermeidate at C and Java and alittle C++ so coding isnt new to me. What is new to me is the DevkitARM.
I've looked everywhere for a simple beginners tutorial for GBA programming that uses devkitARM and as far as i can see there isnt one. The closest is TONC's and he/she uses their own freaken headers!! Sorry got a bit carried away there.. no offense to TONC .. but its really frustrating to have this kit and not know how to uses it.
Is there any tutorial out there that uses devkitARM and uses the devkitARM headers files. ie gba_base.h, gba_video.h, gba_type.h (with out completely rewriting them)
Thanks in advance to anyones response.
~BM~
(PS there seems to be a lot of out dated tutorials using dkadv, which as far as i can see isnt updated anymore or for a long time)
Well I've been looking into doing GBA programming for a while now and have downloaded DevKitARM. Its all working and i'm using the Programmers Notpad for coding. I've also read up on making makefiles.
As for coding. I'm intermeidate at C and Java and alittle C++ so coding isnt new to me. What is new to me is the DevkitARM.
I've looked everywhere for a simple beginners tutorial for GBA programming that uses devkitARM and as far as i can see there isnt one. The closest is TONC's and he/she uses their own freaken headers!! Sorry got a bit carried away there.. no offense to TONC .. but its really frustrating to have this kit and not know how to uses it.
Is there any tutorial out there that uses devkitARM and uses the devkitARM headers files. ie gba_base.h, gba_video.h, gba_type.h (with out completely rewriting them)
Thanks in advance to anyones response.
~BM~
(PS there seems to be a lot of out dated tutorials using dkadv, which as far as i can see isnt updated anymore or for a long time)