#65381 - thequeenelvis - Mon Jan 02, 2006 6:57 pm
Hi. I've had a ton of pixel issues with the DS since I first purchased one last year. I recently bought a Japanese graphite import from the Nintendo World Store in Manhattan, and I've got a bunch of stuck pixels on the top screen. I asked around on a livejournal community, and someone commented the following:
"there is a color cycling application called LCD TESTER that was designed to fix dead pixels. I've used it once on my friends DS and it worked just as it should. I left it on overnight with the app running, and all 3 dead pixels were corrected when I woke up. grab it here: http://nintendo-ds.dcemu.co.uk/lcdtester.shtml
(passme/flashme/wifime required)"
To use such an application, exactly which pieces would I need? I'm not familiar with programming, but I've been trying to read up on the pass me, flash me, wifi me stuff. Can anyone help me out and give me a shove in the easiest (and cheapest) direction?
Thanks.
#65385 - tepples - Mon Jan 02, 2006 8:17 pm
Easiest direction is to try it in GBA mode first using this tool along with a GBA flash card.
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#65448 - Ultima2876 - Tue Jan 03, 2006 9:49 am
How long would you have to leave this running, do you think? I left one for 2 hours or so and it hasn't worked yet... thanks ;P
#65457 - Fatnickc - Tue Jan 03, 2006 12:19 pm
thequeenelvis wrote: |
...
"there is a color cycling application called LCD TESTER that was designed to fix dead pixels. I've used it once on my friends DS and it worked just as it should. I left it on overnight with the app running, and all 3 dead pixels were corrected when I woke up. grab it here: http://nintendo-ds.dcemu.co.uk/lcdtester.shtml
... |
I don't think this account is wholly correct, as these things don't to my knowledge fix dead pixels, but stuck ones.
#65509 - DiscoStew - Tue Jan 03, 2006 7:14 pm
I know on my DS, I have a single color on a pixel that is stuck on blue for the entire time that screen is on. I tried using this program and left my DS on for a number of hours, but it didn't seem to fix it.
As people are bouncing around "dead" and "stuck", which kind of pixels is this supposed to fix? The ones that "don't" light up, or the ones that "stay" lit, or perhaps both?
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#65510 - Fatnickc - Tue Jan 03, 2006 7:17 pm
From what I understand, just the stuck ones. Dead ones appear to have no hope, as they are simply non-functioning, and have been from the start of their pixelated lives.
#65542 - thegamefreak0134 - Tue Jan 03, 2006 10:17 pm
What is required to get a DS to run this program? Is it sent over a Wi-Fi connection? My friend has a similar stuck blue pixel, and this is worth a try, aside from being cheaper of course.
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#65567 - tepples - Tue Jan 03, 2006 11:50 pm
To get a DS to run the GBA-mode stuck pixel fixer, all you need is a GBA flash card or a GBA CF adapter.
_________________
-- Where is he?
-- Who?
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-- I think he moved to Tilwick.
#65574 - chishm - Wed Jan 04, 2006 1:19 am
Just out of curiousity (I'm not disputing that it may work), what is the physical basis for these fixes? How exactly do they fix the stuck pixels?
I know that pixels in a TFT LCD screen (like on the GBA & NDS) have an individual transistor for each sub pixel. When a pixel is dead, the transistor never switches on. When it is stuck, the transistor is malfunctioning or there is an incorrect connection. So how does repeated voltage cycling through the transistor fix it?
... of course, I am talking out of my behind here, so correct me if I'm wrong.
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#65672 - thegamefreak0134 - Wed Jan 04, 2006 10:36 pm
OK, let's assume I don't have a flash cartridge. Is it possible to send the program over a wifi connection to the ds? (If it has to be a ds rom, is there one?)
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#65677 - tepples - Wed Jan 04, 2006 11:21 pm
Not unless you get your DS flashed by someone else first.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.