#71444 - Nave Adair - Sun Feb 12, 2006 11:17 pm
I've been into GBA development lately (been doing othe languages for about a year, but I just started HAM). I'm working on a pong game to get used to it, and I'm not having any problems with the programming. However, I'm having trouble with the graphics I'm converting with gfx2gba. Somewhere along the way, something messes them up, expecially the ball's sprite.
Ball sprite.
Conversion code
ball.pal.c
ball.raw.c
int main()
GBA file to see how ball shows up.
Anyone who can tell me where it was messed up and how to fix it?
Ball sprite.
Conversion code
ball.pal.c
ball.raw.c
int main()
GBA file to see how ball shows up.
Anyone who can tell me where it was messed up and how to fix it?