#76211 - naleksiev - Sun Mar 19, 2006 3:37 pm
Hello I have a problem compiling my application because I have very big resource (..\DictData.s). If I make my resource smaller everything is fine, but the file that I need to add is 737KB.
Is there a way to compile my game with such resource?
This is what my make files says.
Is there a way to compile my game with such resource?
This is what my make files says.
Code: |
D:\GbaDev\devkitPro\devkitARM\bin\arm-elf-g++.exe -o ..\..\build\MyAppAd
vanced.elf MyApp.obj Debug.obj ..\Dictionary.obj ..\DictData.s -mthumb -mthumb -interwork -specs=gba_mb.specs -LD:\GbaDev\devkitPro\devkitARM\arm-elf\lib\inter work -LD:\GbaDev\devkitPro\libgba\lib d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: region ewram is full (..\..\build\MyAppAdvanced.elf section .rodata) d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: section .ctors [02000000 -> 02000007] overlaps section .init [0200000 0 -> 02000237] d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: section .dtors [02000008 -> 0200000f] overlaps section .init [0200000 0 -> 02000237] d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: section .jcr [02000010 -> 02000013] overlaps section .init [02000000 -> 02000237] d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: section .eh_frame [02000014 -> 02000017] overlaps section .init [0200 0000 -> 02000237] d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: section .data [02000018 -> 0200001f] overlaps section .init [02000000 -> 02000237] d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: ..\..\build\MyAppAdvanced.elf: section .init lma 0x2000000 overlaps p revious sections d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: ..\..\build\MyAppAdvanced.elf: section .dtors lma 0x2000008 overlaps previous sections d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: ..\..\build\MyAppAdvanced.elf: section .jcr lma 0x2000010 overlaps pr evious sections d:\gbadev\devkitpro\devkitarm\bin\..\lib\gcc\arm-elf\4.0.2\..\..\..\..\arm-elf\b in\ld.exe: ..\..\build\MyAppAdvanced.elf: section .eh_frame lma 0x2000014 overla ps previous sections NMAKE : fatal error U1077: 'D:\GbaDev\devkitPro\devkitARM\bin\arm-elf-g++.exe' : return code '0x1' Stop. |