#77521 - Dan2552 - Sat Apr 01, 2006 2:30 pm
I tried GBAlua but nothing compiled by it seems to run on GBAMP. Can someone tell me how to create LUA GBAMP things, if it's possible?
#77538 - tepples - Sat Apr 01, 2006 4:37 pm
Have you tried building it as multiboot (clue: -specs=gba_mb.specs)? Or is it too big?
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#77548 - Dan2552 - Sat Apr 01, 2006 4:56 pm
the examples for GBALua all come with a bat file which all have a
-mb
option used, and makes a 2nd file eg. example1.mb.gba
I tried these, but they do not seem to work still (i get green screen)
I'm not sure what you mean by (clue: -specs=gba_mb.specs) to be honest :) i'm pretty new to this remember. Where should i put this line?
edit--
maybe i'm using a different GBA lua?
Edit---
Visual Ham is great :p Makes GBA development easy with c
#88275 - mewx - Sun Jun 18, 2006 2:37 pm
Err, I've got the same problem, I made a very simple program with HAM:
Code: |
#include <mygba.h>
int main (void)
{
ham_Init();
ham_InitText(0);
ham_DrawText(0,0,"Hello world!");
}
|
I compiled it, then put it on my CF Card and then tried to start it with the GBA MP, but I only get that green screen, too.
What's the problem?
I'm really very new to this...
[/quote][/code]
#89417 - mewx - Sat Jun 24, 2006 8:47 pm
OK, I solved the problem without help ;-)
It was the missing "MULTIBOOT", i did't know that it was so important.