#78870 - QuantumDoja - Mon Apr 10, 2006 9:10 am
Hi, I want to be able to make a platformer game that uses the same sort of physics that super mario uses, or yoshi island.
I read somewhere on the forum, it is best to use vectors for movement/motion?!?!
Can anyone point me in the right direction to either a good tutorial on vector movement with acceleration or some sample code?
Kind Regards
_________________
Chris Davis
I read somewhere on the forum, it is best to use vectors for movement/motion?!?!
Can anyone point me in the right direction to either a good tutorial on vector movement with acceleration or some sample code?
Kind Regards
_________________
Chris Davis