#81778 - jeddi - Tue May 02, 2006 1:35 am
I'm completely new to GBA programming, though I have done some programming in C, Basic, and a few other languages, so I've got some experience. I've been trying to set up a programming environment on Mac OSX for at least 2 hours now, with little success. All the tutorials I have found have been geared toward PC users. Can anyone point me in the right direction, preferably to a GBA development tutorial or set-up tutorial for Macs? Thanks.
#81780 - jeddi - Tue May 02, 2006 2:20 am
Ok did all that...but how do I go about compiling code?
#81807 - jeddi - Tue May 02, 2006 6:06 am
I might look like an idiot for saying this, but isn't it silly that there isn't just one folder I can download that has everything in it? Just a zip file that includes everything one needs...devkits, includes, examples, readme's, and all of that crap in one nice neat package? I feel like I running from site to site picking up different files that are going to help me compile GBA code, and somehow they're supposed to come together like Legos.
I haven't done programming for a few years, but I once managed to get a programming environment for Atari 2600, just using a text editor. That's a ghetto system, and I'm surprised that GBA is proving so much more difficult. Then again, that was ASM, and I'd much prefer to code in C.
Please please please someone help! I've been scavenging these forums looking for others with my problem. I've stumbled across a few quick tutorials specifically for Mac users, and they all give a different explanation. I've pretty much tried them all, and I run into all sorts of problems. If there's a clear explanation with step-by-step instructions on how to set this up on a Mac, please link me to it!
I apologize for sounding like such a noob, and I'm trying to do as much as I can on my own, but I've had no success. Thank you in advance for your help!
#81949 - jeddi - Tue May 02, 2006 11:02 pm
K I finally got it running. Disregard my past posts, lol.